2024- 28th, Oct - 29th, Nov
Cyborg-Avatar-Virtual (3 weeks)
Foundations of capture motion in theatre.
Implementation of performance capture technology for Näty-Degree Programme of Theatre Arts at the Tampere University in a master’s degree theatre course for acting students in collaboration with 3D designer students from the Interactive Media study path from the Media and Arts Degree Programme at the Tampere University of Applied Sciences.
Article - Pushing the boundaries of reality
Näty’s course explores the human-technology relationship.
In the Cyborg, Avatar, Virtual course at Tampere University’s Degree Programme in Theatre Arts (Näty), theatre students explored what it means to perform alongside digital avatars. The course combined acting and digital technologies in ways that challenge conventional notions of reality. (Published on 28.5.2026)
2025 - May, 10th-11th
Morphing Avatar Lab (2 days)
Real-time avatar transformation in relation to music
2025 - November, 1st-2nd
Finland Dramatic Combat Lab (2 days)
Combat movement for motion capture, dialogue between performers and avatar in stage-virtual combat.
2026 - March, 21st-22nd
Cyborg & Avatar and AI Dramaturgy Labs (2 days)
2026 - May, 4th-13th
Cyborg, Avatar and Virtual (2 days)
Motion capture for games and animation movie, transformation through digital theatre. New narratives.