Topics

Convergence is the trailblazing doctoral field, aiming at bringing together expertise of natural sciences & engineering (ENG) and social sciences & humanities (SSH) in multidisciplinary union. As many as 16 doctoral research projects are related to the following developments: affective computing, gamification, augmented reality, cybernetics, ubiquitous connectivity, dispersed computing, AI & machine learning, and robotics & machine perception. Each student will be supervised by two leading senior faculty members (and, sometimes, a PostDoc or company/organization representative). The main supervisor and the co-supervisor are from different research fields: ENG and SSH.

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Doctoral Researcher Topic Main supervisors Additional supervisors
Field
Jurgis Peters
🔗 Press release
AI/Human-generated Worlds: Merging Psychophysiology and Machine Learning for Creating Virtual Realities Riku Roihankorpi, Moncef Gabbouj Juho Hamari,
Mila Bujić
Affective computing
Kalle Lahtinen
🔗 Press release
Human and Machine Perception of Affect in Speech Okko Räsänen,
Liisa Mustanoja
Juraj Šimko (University of Helsinki) Affective computing
Aska Mayer
🔗 Press release
The Future of Human Augmentation in Games Frans Mäyrä,
Roope Raisamo
n/a Gamification
José Siqueira de Cerqueira
🔗 Press release
Ethical Issues in Pervasive Gamified Software, Datafication, Metrification, and Algorithmic Control of Human Practice Pekka Abrahamsson,
Juho Hamari
Nannan Xi (Faculty of Management and Business) Gamification
Suman Ghosh
🔗 Press release
Digital Experience Ecology of Societal Value Kaarina Nikunen,
Markku Turunen
n/a Virtualization
Albina Rurenko
🔗 Press release
Augmented Awareness of Contextual Information Roope Raisamo,
Sanna Kumpulainen
Marja Salmimaa,
Zoran Radivojevic (Nokia Bell Labs)
Virtualization
Samuel Kujala
🔗 Press release
Technologically Augmented Embodiment and Contemporary Theatre Performance Pauliina Hulkko,
Jukka Vanhala
Davide Giovanzana (Theatre Arts),
Ismo Rakkolainen,
Mikko Kanninen (Tampere Theatre),
Esa Kirkkopelto (Theatre Arts)
Cybernetics
Linas Gabrielaitis
🔗 Press release
Games & Play for Posthumans Oğuz Buruk,
Johannes Riquet
n/a Cybernetics
Lotta Ylinen
🔗 Press release
Young People and Future Technology: New Ways to Decrease Social Isolation and to Increase Social Interaction (YouthTech) Sirkku Kotilainen,
Elena-Simona Lohan
Atte Oksanen (Faculty of Social Sciences),
Oana Cramariuc (CITST)
Ubiquitous connectivity
Tippayaporn Pavavimol
🔗 Press release
XR in the Wild – Wireless Technology and the Future of Human Environmental Experiences Mattia Thibault,
Mikko Valkama
Aleksandr Ometov Ubiquitous connectivity
Hsiao-Chun Lin
🔗 Press release
Combining IoT Sensors and Machine Learning to Detect Emotions and Social Experiences Jari Nurmi,
Kaarina Nikunen
Aleksandr Ometov,
Otso Arponen, MD (TAYS)
Dispersed computing
Ninja Kajas
🔗 Press release
Second Skin – A Wireless Artificial Cutaneous Sensing System Matti Mäntysalo,
Veikko Surakka
Leena Ukkonen (Faculty of Medicine and Health Technology) Dispersed computing
Henri Pullinen
🔗 Press release
The Influence of Algorithms or Bots on Political Communication in Social Media Pekka Isotalus,
Tapio Elomaa
Salla-Maaria Laaksonen (University of Helsinki) AI & machine learning
Reza Shafiloo
🔗 Press release
Explanations, Fairness, and Interactivity of Recommendations Konstantinos Stefanidis,
Thomas Olsson
Jaakko Peltonen AI & machine learning
Chia-Hsin Wu
🔗 Press release
Robots as Companions to Support Life-Long Wellness Kaisa Väänänen,
Esa Rahtu
Aino Ahtinen,
Roel Pieters (Faculty of Engineering and Natural Sciences),
Arja Ranta-Aho (GettingBetter  / Atapley Europe Oy)
Robotics & machine perception
Parthasaarathy Ariyakulam Sudarsanam
🔗 Press release
Socially-Aware Machine Perception Tuomas Virtanen,
Maija Hirvonen
Esa Rahtu,
Okko Räsänen
Robotics & machine perception